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Mountain
1.0.0
Simple C++ 2D Game Framework
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This is the complete list of members for Mountain::Entity, including all inherited members.
| AddComponent(Component *component) (defined in Mountain::Entity) | Mountain::Entity | |
| AddComponent(Args &&... args) (defined in Mountain::Entity) | Mountain::Entity | |
| Entity()=default (defined in Mountain::Entity) | Mountain::Entity | |
| Entity(const Vector2 &position) (defined in Mountain::Entity) | Mountain::Entity | explicit |
| GetCollider() const (defined in Mountain::Entity) | Mountain::Entity | |
| GetCollider() (defined in Mountain::Entity) | Mountain::Entity | |
| GetComponent() const (defined in Mountain::Entity) | Mountain::Entity | |
| GetComponents() (defined in Mountain::Entity) | Mountain::Entity | |
| GetComponents() const (defined in Mountain::Entity) | Mountain::Entity | |
| m_Collider (defined in Mountain::Entity) | Mountain::Entity | protected |
| position (defined in Mountain::Entity) | Mountain::Entity | |
| RemoveComponent(Component *component) (defined in Mountain::Entity) | Mountain::Entity | |
| RemoveComponent() (defined in Mountain::Entity) | Mountain::Entity | |
| Render() (defined in Mountain::Entity) | Mountain::Entity | virtual |
| RenderDebug() (defined in Mountain::Entity) | Mountain::Entity | virtual |
| Update() (defined in Mountain::Entity) | Mountain::Entity | virtual |
| ~Entity() (defined in Mountain::Entity) | Mountain::Entity | virtual |