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Mountain
1.0.0
Simple C++ 2D Game Framework
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This is the complete list of members for Mountain::Input, including all inherited members.
| Game (defined in Mountain::Input) | Mountain::Input | friend |
| GamepadMax (defined in Mountain::Input) | Mountain::Input | static |
| GetGamepad(uint32_t gamepadId) | Mountain::Input | static |
| GetGamepadsConnected() | Mountain::Input | static |
| GetKey(Key key, KeyStatus status=KeyStatus::Down) | Mountain::Input | static |
| GetMouseButton(MouseButton mouseButton, MouseButtonStatus status=MouseButtonStatus::Down) | Mountain::Input | static |
| GetMouseDelta() | Mountain::Input | static |
| GetMousePosition() | Mountain::Input | static |
| GetMouseWheel() | Mountain::Input | static |
| IsGamepadConnected(uint32_t index) | Mountain::Input | static |
| Window (defined in Mountain::Input) | Mountain::Input | friend |