World Builder  1.1.0-pre
A geodynamic initial conditions generator
WorldBuilder::World Member List

This is the complete list of members for WorldBuilder::World, including all inherited members.

composition(const std::array< double, 2 > &point, const double depth, const unsigned int composition_number) constWorldBuilder::World
composition(const std::array< double, 3 > &point, const double depth, const unsigned int composition_number) constWorldBuilder::World
cross_sectionWorldBuilder::World
declare_entries(Parameters &prm)WorldBuilder::Worldstatic
dimWorldBuilder::Worldprivate
distance_to_plane(const std::array< double, 3 > &point, const double depth, const std::string &name) constWorldBuilder::World
feature_tagsWorldBuilder::World
force_surface_temperatureWorldBuilder::World
get_random_number_engine()WorldBuilder::World
grains(const std::array< double, 2 > &point, const double depth, const unsigned int composition_number, size_t number_of_grains) constWorldBuilder::World
grains(const std::array< double, 3 > &point, const double depth, const unsigned int composition_number, size_t number_of_grains) constWorldBuilder::World
interpolationWorldBuilder::World
limit_debug_consistency_checksWorldBuilder::Worldprivate
maximum_distance_between_coordinatesWorldBuilder::World
MPI_RANKWorldBuilder::World
MPI_SIZEWorldBuilder::World
parametersWorldBuilder::World
parse_entries(Parameters &prm)WorldBuilder::World
potential_mantle_temperatureWorldBuilder::World
properties(const std::array< double, 2 > &point, const double depth, const std::vector< std::array< unsigned int, 3 >> &properties) constWorldBuilder::World
properties(const std::array< double, 3 > &point, const double depth, const std::vector< std::array< unsigned int, 3 >> &properties) constWorldBuilder::World
properties_output_size(const std::vector< std::array< unsigned int, 3 >> &properties) constWorldBuilder::World
random_number_engineWorldBuilder::Worldprivate
specific_heatWorldBuilder::World
surface_coord_conversionsWorldBuilder::World
surface_temperatureWorldBuilder::World
temperature(const std::array< double, 2 > &point, const double depth) constWorldBuilder::World
temperature(const std::array< double, 3 > &point, const double depth) constWorldBuilder::World
temperature(const std::array< double, 2 > &point, const double depth, const double gravity_norm) constWorldBuilder::World
temperature(const std::array< double, 3 > &point, const double depth, const double gravity_norm) constWorldBuilder::World
thermal_diffusivityWorldBuilder::World
thermal_expansion_coefficientWorldBuilder::World
World(std::string filename, bool has_output_dir=false, const std::string &output_dir="", unsigned long random_number_seed=1, const bool limit_debug_consistency_checks=true)WorldBuilder::World
~World()WorldBuilder::World