WorldSim  inDev
2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏
TileViewer Member List

This is the complete list of members for TileViewer, including all inherited members.

aBoardTileViewer
atlasSizePixelsTileViewer
init(const int _worldSizeXY, const int _nAtlas, const int _tileSizePixels, const int _atlasSizePixels)TileViewerinline
loadAtlas(Texture *t, short int layer)TileViewerinline
operator()(const unsigned int x, const unsigned int y, const unsigned int z)TileViewerinline
pushTexture(Texture *t, short int layer)TileViewerinline
putTile(const int _x, const int _y, const int _z, const int _tileID)TileViewerinline
render(const int _screenX1, const int _screenY1, const int _screenX2, const int _screenY2, const double _centerTileX, const double _centerTileY)TileViewerinline
tileSizePixelsTileViewer
TileViewer()TileViewerinline