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This is the complete list of members for Electrifier, including all inherited members.
add_component(std::unique_ptr< GameObjectComponent > component) (defined in GameObject) | GameObject | inline |
add_remove_listener(ObjectRemoveListener *listener) | GameObject | |
after_editor_set() (defined in GameObject) | GameObject | virtual |
check_state() (defined in GameObject) | GameObject | virtual |
del_remove_listener(ObjectRemoveListener *listener) | GameObject | |
draw(DrawingContext &context) override | Electrifier | protectedvirtual |
editor_delete() | GameObject | inlinevirtual |
editor_deselect() | GameObject | inlinevirtual |
editor_select() | GameObject | inlinevirtual |
editor_update() | GameObject | inlinevirtual |
Electrifier(TileChangeMap replacements, float seconds) (defined in Electrifier) | Electrifier | |
Electrifier(uint32_t oldtile, uint32_t newtile, float seconds) (defined in Electrifier) | Electrifier | |
ExposableClass() (defined in ExposableClass) | ExposableClass | inline |
finish_construction() | GameObject | inlinevirtual |
GameObject() (defined in GameObject) | GameObject | |
GameObject(const std::string &name) (defined in GameObject) | GameObject | |
GameObject(const ReaderMapping &reader) (defined in GameObject) | GameObject | |
get_class_name() const (defined in GameObject) | GameObject | inlinevirtual |
get_class_types() const override | Electrifier | inlinevirtual |
get_component() (defined in GameObject) | GameObject | inline |
get_display_name() const | GameObject | inlinevirtual |
get_exposed_class_name() const override (defined in GameObject) | GameObject | inlinevirtual |
get_icon_path() const (defined in GameObject) | GameObject | inlinevirtual |
get_latest_version() const | GameObject | |
get_name() const | GameObject | |
get_parent() const (defined in GameObject) | GameObject | inline |
get_patches() const | GameObject | virtual |
get_settings() (defined in GameObject) | GameObject | virtual |
get_type() const | GameObject | |
get_types() const | GameObject | virtual |
get_uid() const (defined in GameObject) | GameObject | inline |
get_version() const | GameObject | |
has_object_manager_priority() const | GameObject | inlinevirtual |
has_settings() const | GameObject | inlinevirtual |
has_variable_size() const | GameObject | inlinevirtual |
INITIAL enum value (defined in GameObject) | GameObject | protected |
is_saveable() const override | Electrifier | inlinevirtual |
is_singleton() const | GameObject | inlinevirtual |
is_up_to_date() const | GameObject | |
is_valid() const | GameObject | inline |
m_fade_helpers | GameObject | protected |
m_name | GameObject | protected |
m_track_undo | GameObject | protected |
m_type | GameObject | protected |
on_flip(float height) | GameObject | inlinevirtual |
on_type_change(int old_type) (defined in GameObject) | GameObject | inlineprotectedvirtual |
parse_type(const ReaderMapping &reader) | GameObject | protected |
play_looping_sounds() | GameObject | inlinevirtual |
register_class(ssq::VM &vm) (defined in GameObject) | GameObject | static |
remove_component(GameObjectComponent *component) (defined in GameObject) | GameObject | inline |
remove_me() | GameObject | inlinevirtual |
save(Writer &writer) | GameObject | virtual |
save() (defined in GameObject) | GameObject | |
save_state() | GameObject | virtual |
set_name(const std::string &name) (defined in GameObject) | GameObject | inline |
stop_looping_sounds() | GameObject | inlinevirtual |
TileChangeMap typedef | Electrifier | |
track_state() const | GameObject | inlinevirtual |
type_id_to_value(const std::string &id) const | GameObject | protected |
type_value_to_id(int value) const (defined in GameObject) | GameObject | protected |
TypeChange enum name | GameObject | protected |
update(float dt_sec) override | Electrifier | protectedvirtual |
update_version() (defined in GameObject) | GameObject | virtual |
~ExposableClass() override (defined in ExposableClass) | ExposableClass | inlinevirtual |
~GameObject() override (defined in GameObject) | GameObject | virtual |