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using | JoystickID = SDL_JoystickID |
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void | print_joystick_mappings () const |
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int | reversemap_joybutton (Control c) const |
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int | reversemap_joyaxis (Control c) const |
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int | reversemap_joyhat (Control c) const |
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void | unbind_joystick_control (Control c) |
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void | bind_joybutton (JoystickID joy_id, int button, Control c) |
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void | bind_joyaxis (JoystickID joy_id, int axis, Control c) |
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void | bind_joyhat (JoystickID joy_id, int dir, Control c) |
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void | read (const ReaderMapping &joystick_mapping) |
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void | write (Writer &writer) |
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class | InputManager |
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class | JoystickManager |
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class | JoystickMenu |
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The documentation for this class was generated from the following files: