supertux
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This is the complete list of members for PathObject, including all inherited members.
check_state() const (defined in PathObject) | PathObject | protected |
editor_clone_path(PathGameObject *path_object) (defined in PathObject) | PathObject | |
editor_set_path_by_ref(const std::string &new_ref) (defined in PathObject) | PathObject | |
get_path() const (defined in PathObject) | PathObject | |
get_path_gameobject() const (defined in PathObject) | PathObject | |
get_path_ref() const (defined in PathObject) | PathObject | |
get_walker() const (defined in PathObject) | PathObject | inline |
goto_node(int node_idx) | PathObject | |
init_path(const ReaderMapping &mapping, bool running_default) | PathObject | |
init_path_pos(const Vector &pos, bool running=false) (defined in PathObject) | PathObject | |
m_path_handle (defined in PathObject) | PathObject | protected |
on_flip() (defined in PathObject) | PathObject | protected |
PathObject() (defined in PathObject) | PathObject | |
register_members(ssq::Class &cls) (defined in PathObject) | PathObject | protectedstatic |
save_state() const (defined in PathObject) | PathObject | protected |
set_node(int node_idx) | PathObject | |
start_moving() | PathObject | |
stop_moving() | PathObject | |
~PathObject() (defined in PathObject) | PathObject | virtual |