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supertux
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This is the complete list of members for PathObject, including all inherited members.
| check_state() const (defined in PathObject) | PathObject | protected |
| editor_clone_path(PathGameObject *path_object) (defined in PathObject) | PathObject | |
| editor_set_path_by_ref(const std::string &new_ref) (defined in PathObject) | PathObject | |
| get_path() const (defined in PathObject) | PathObject | |
| get_path_gameobject() const (defined in PathObject) | PathObject | |
| get_path_ref() const (defined in PathObject) | PathObject | |
| get_walker() const (defined in PathObject) | PathObject | inline |
| goto_node(int node_idx) | PathObject | |
| init_path(const ReaderMapping &mapping, bool running_default) | PathObject | |
| init_path_pos(const Vector &pos, bool running=false) (defined in PathObject) | PathObject | |
| m_path_handle (defined in PathObject) | PathObject | protected |
| on_flip() (defined in PathObject) | PathObject | protected |
| PathObject() (defined in PathObject) | PathObject | |
| register_members(ssq::Class &cls) (defined in PathObject) | PathObject | protectedstatic |
| save_state() const (defined in PathObject) | PathObject | protected |
| set_node(int node_idx) | PathObject | |
| start_moving() | PathObject | |
| stop_moving() | PathObject | |
| ~PathObject() (defined in PathObject) | PathObject | virtual |
1.8.13