supertux
corrupted_granito_big.hpp
1 // SuperTux
2 // Copyright (C) 2023 MatusGuy
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
13 //
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
16 
17 #ifndef HEADER_SUPERTUX_BADGUY_CORRUPTED_GRANITO_BIG_HPP
18 #define HEADER_SUPERTUX_BADGUY_CORRUPTED_GRANITO_BIG_HPP
19 
20 #include "badguy/badguy.hpp"
21 
23 class CorruptedGranitoBig final : public BadGuy
24 {
25 public:
26  explicit CorruptedGranitoBig(const ReaderMapping& reader);
27 
28  virtual void initialize() override;
29  virtual void active_update(float dt_sec) override;
30  virtual void draw(DrawingContext& context) override;
31  virtual void kill_fall() override;
32 
33  static std::string class_name() { return "corrupted_granito_big"; }
34  virtual std::string get_class_name() const override { return class_name(); }
35  static std::string display_name() { return _("Corrupted Big Granito"); }
36  virtual std::string get_display_name() const override { return display_name(); }
37  virtual GameObjectClasses get_class_types() const override { return BadGuy::get_class_types().add(typeid(CorruptedGranitoBig)); }
38 
39  virtual bool is_snipable() const override { return false; }
40  virtual bool is_freezable() const override { return false; }
41  virtual bool is_flammable() const override { return false; }
42 
43 private:
44  bool try_cracking();
45  void crack();
46  void crack_effects(int particles);
47 
48 private:
49  enum State
50  {
51  STATE_READY,
52  STATE_CRACK1,
53  STATE_CRACK2,
54  STATE_BROKEN
55  };
56 
57  State m_state;
58  Timer m_crack_timer;
59 
60  Timer m_shake_timer;
61  float m_shake_delta;
62 
63  SpritePtr m_rock_particles;
64 
65 private:
67  CorruptedGranitoBig& operator=(const CorruptedGranitoBig&) = delete;
68 };
69 
70 #endif
71 
72 /* EOF */
Base class for moving sprites that can hurt the Player.
Definition: badguy.hpp:38
virtual GameObjectClasses get_class_types() const override
List notable classes in inheritance hierarchy of class.
Definition: badguy.hpp:71
virtual GameObjectClasses get_class_types() const override
List notable classes in inheritance hierarchy of class.
Definition: corrupted_granito_big.hpp:37
virtual std::string get_display_name() const override
Returns the display name of the object, translated to the user&#39;s locale.
Definition: corrupted_granito_big.hpp:36
virtual bool is_snipable() const override
Can enemy be sniped by sliding or swimboosting Tux? Returns false if enemy is spiky or too large...
Definition: corrupted_granito_big.hpp:39
virtual void active_update(float dt_sec) override
called each frame when the badguy is activated.
Definition: corrupted_granito_big.cpp:60
virtual void initialize() override
called immediately before the first call to initialize
Definition: corrupted_granito_big.cpp:50
virtual void kill_fall() override
Set the badguy to kill/falling state, which makes him falling of the screen (his sprite is turned ups...
Definition: corrupted_granito_big.cpp:82
virtual void draw(DrawingContext &context) override
Called when the badguy is drawn.
Definition: corrupted_granito_big.cpp:76
Granito, which explodes into shards when player comes close to it.
Definition: corrupted_granito_big.hpp:23
A helper structure to list all the type_indexes of the classes in the type hierarchy of a given class...
Definition: game_object.hpp:57
virtual bool is_flammable() const override
Returns whether to call ignite() when a badguy gets hit by a fire bullet.
Definition: corrupted_granito_big.hpp:41
Simple timer designed to be used in the update functions of objects.
Definition: timer.hpp:24
Definition: reader_mapping.hpp:32
This class provides functions for drawing things on screen.
Definition: drawing_context.hpp:42