17 #ifndef HEADER_SUPERTUX_BADGUY_CORRUPTED_GRANITO_BIG_HPP 18 #define HEADER_SUPERTUX_BADGUY_CORRUPTED_GRANITO_BIG_HPP 20 #include "badguy/badguy.hpp" 33 static std::string class_name() {
return "corrupted_granito_big"; }
34 virtual std::string get_class_name()
const override {
return class_name(); }
35 static std::string display_name() {
return _(
"Corrupted Big Granito"); }
40 virtual bool is_freezable()
const override {
return false; }
46 void crack_effects(
int particles);
63 SpritePtr m_rock_particles;
Base class for moving sprites that can hurt the Player.
Definition: badguy.hpp:38
virtual GameObjectClasses get_class_types() const override
List notable classes in inheritance hierarchy of class.
Definition: badguy.hpp:71
virtual GameObjectClasses get_class_types() const override
List notable classes in inheritance hierarchy of class.
Definition: corrupted_granito_big.hpp:37
virtual std::string get_display_name() const override
Returns the display name of the object, translated to the user's locale.
Definition: corrupted_granito_big.hpp:36
virtual bool is_snipable() const override
Can enemy be sniped by sliding or swimboosting Tux? Returns false if enemy is spiky or too large...
Definition: corrupted_granito_big.hpp:39
virtual void active_update(float dt_sec) override
called each frame when the badguy is activated.
Definition: corrupted_granito_big.cpp:60
virtual void initialize() override
called immediately before the first call to initialize
Definition: corrupted_granito_big.cpp:50
virtual void kill_fall() override
Set the badguy to kill/falling state, which makes him falling of the screen (his sprite is turned ups...
Definition: corrupted_granito_big.cpp:82
virtual void draw(DrawingContext &context) override
Called when the badguy is drawn.
Definition: corrupted_granito_big.cpp:76
Granito, which explodes into shards when player comes close to it.
Definition: corrupted_granito_big.hpp:23
A helper structure to list all the type_indexes of the classes in the type hierarchy of a given class...
Definition: game_object.hpp:57
virtual bool is_flammable() const override
Returns whether to call ignite() when a badguy gets hit by a fire bullet.
Definition: corrupted_granito_big.hpp:41
Simple timer designed to be used in the update functions of objects.
Definition: timer.hpp:24
Definition: reader_mapping.hpp:32
This class provides functions for drawing things on screen.
Definition: drawing_context.hpp:42