17 #ifndef HEADER_SUPERTUX_SUPERTUX_DEBUG_HPP 18 #define HEADER_SUPERTUX_SUPERTUX_DEBUG_HPP 25 void set_use_bitmap_fonts(
bool value);
26 bool get_use_bitmap_fonts()
const;
28 void set_game_speed_multiplier(
float v);
29 float get_game_speed_multiplier()
const {
return m_game_speed_multiplier; }
40 bool draw_redundant_frames;
42 bool show_toolbox_tile_ids;
46 bool m_use_bitmap_fonts;
49 float m_game_speed_multiplier;
bool show_collision_rects
Show collision rectangles of moving objects.
Definition: debug.hpp:33
bool show_worldmap_path
Draw the path on the worldmap, including invisible paths.
Definition: debug.hpp:36