supertux
fadetoblack.hpp
1 // SuperTux
2 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
13 //
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
16 
17 #ifndef HEADER_SUPERTUX_SUPERTUX_FADETOBLACK_HPP
18 #define HEADER_SUPERTUX_SUPERTUX_FADETOBLACK_HPP
19 
20 #include "supertux/screen_fade.hpp"
21 #include "video/color.hpp"
22 
26 class FadeToBlack final : public ScreenFade
27 {
28 public:
29  enum Direction { FADEOUT, FADEIN };
30 
31 public:
32  FadeToBlack(Direction direction, float fade_time, Color dest_color = Color(0, 0, 0));
33 
34  virtual void update(float dt_sec) override;
35  virtual void draw(DrawingContext& context) override;
36 
38  virtual bool done() const override;
39 
40 private:
41  Direction m_direction;
42  float m_fade_time;
43  Color m_color;
44  float m_accum_time;
45 
46 private:
47  FadeToBlack(const FadeToBlack&) = delete;
48  FadeToBlack& operator=(const FadeToBlack&) = delete;
49 };
50 
51 #endif
52 
53 /* EOF */
virtual bool done() const override
returns true if the effect is completed
Definition: fadetoblack.cpp:54
virtual void draw(DrawingContext &context) override
gets called once per frame.
Definition: fadetoblack.cpp:39
virtual void update(float dt_sec) override
gets called for once (per logical) frame.
Definition: fadetoblack.cpp:31
Fades a screen towards a specific color.
Definition: fadetoblack.hpp:26
Definition: color.hpp:26
This class provides functions for drawing things on screen.
Definition: drawing_context.hpp:42
Screen to be displayed simultaneously with another Screen.
Definition: screen_fade.hpp:27