supertux
src
supertux
game_object_component.hpp
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// SuperTux
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// Copyright (C) 2018 Ingo Ruhnke <grumbel@gmail.com>
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef HEADER_SUPERTUX_SUPERTUX_GAME_OBJECT_COMPONENT_HPP
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#define HEADER_SUPERTUX_SUPERTUX_GAME_OBJECT_COMPONENT_HPP
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class
GameObjectComponent
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{
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public
:
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GameObjectComponent
() {}
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virtual
~
GameObjectComponent
() {}
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private
:
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GameObjectComponent
(
const
GameObjectComponent
&) =
delete
;
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GameObjectComponent
& operator=(
const
GameObjectComponent
&) =
delete
;
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};
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#endif
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/* EOF */
GameObjectComponent
Definition:
game_object_component.hpp:20
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