17 #ifndef HEADER_SUPERTUX_OBJECT_HURTING_PLATFORM_HPP 18 #define HEADER_SUPERTUX_OBJECT_HURTING_PLATFORM_HPP 20 #include "object/platform.hpp" 29 static std::string class_name() {
return "hurting_platform"; }
30 virtual std::string get_class_name()
const override {
return class_name(); }
31 static std::string display_name() {
return _(
"Hurting Platform"); }
This class is responsible for: Updating and drawing the object.
Definition: game_object.hpp:83
A helper structure to list all the type_indexes of the classes in the type hierarchy of a given class...
Definition: game_object.hpp:57
Definition: reader_mapping.hpp:32
This class collects data about a collision.
Definition: collision_hit.hpp:44