supertux
mrtree.hpp
1 // SuperTux
2 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
13 //
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
16 
17 #ifndef HEADER_SUPERTUX_BADGUY_MRTREE_HPP
18 #define HEADER_SUPERTUX_BADGUY_MRTREE_HPP
19 
20 #include "badguy/walking_badguy.hpp"
21 
22 class MrTree final : public WalkingBadguy
23 {
24 public:
25  MrTree(const ReaderMapping& reader);
26 
27  virtual bool is_freezable() const override;
28 
29  virtual std::string get_overlay_size() const override { return "3x3"; }
30  static std::string class_name() { return "mrtree"; }
31  virtual std::string get_class_name() const override { return class_name(); }
32  static std::string display_name() { return _("Mr. Tree"); }
33  virtual std::string get_display_name() const override { return display_name(); }
34  virtual GameObjectClasses get_class_types() const override { return WalkingBadguy::get_class_types().add(typeid(MrTree)); }
35 
36  GameObjectTypes get_types() const override;
37  std::string get_default_sprite_name() const override;
38 
39 protected:
40  virtual bool collision_squished(GameObject& object) override;
41 
42  void on_type_change(int old_type) override;
43 
44 protected:
45  enum Type {
46  NORMAL,
47  CORRUPTED
48  };
49 
50 private:
51  MrTree(const MrTree&) = delete;
52  MrTree& operator=(const MrTree&) = delete;
53 };
54 
55 #endif
56 
57 /* EOF */
GameObjectTypes get_types() const override
Get all types of the object, if available.
Definition: mrtree.cpp:47
virtual GameObjectClasses get_class_types() const override
List notable classes in inheritance hierarchy of class.
Definition: walking_badguy.hpp:55
virtual GameObjectClasses get_class_types() const override
List notable classes in inheritance hierarchy of class.
Definition: mrtree.hpp:34
Base class for Badguys that walk on the floor.
Definition: walking_badguy.hpp:25
This class is responsible for: Updating and drawing the object.
Definition: game_object.hpp:83
Definition: mrtree.hpp:22
A helper structure to list all the type_indexes of the classes in the type hierarchy of a given class...
Definition: game_object.hpp:57
virtual std::string get_display_name() const override
Returns the display name of the object, translated to the user&#39;s locale.
Definition: mrtree.hpp:33
Definition: reader_mapping.hpp:32
virtual bool collision_squished(GameObject &object) override
Called when the player hit the badguy from above.
Definition: mrtree.cpp:92