supertux
snowball.hpp
1 // SuperTux
2 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
13 //
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
16 
17 #ifndef HEADER_SUPERTUX_BADGUY_SNOWBALL_HPP
18 #define HEADER_SUPERTUX_BADGUY_SNOWBALL_HPP
19 
20 #include "badguy/walking_badguy.hpp"
21 
22 class SnowBall final : public WalkingBadguy
23 {
24 public:
25  SnowBall(const ReaderMapping& reader);
26  SnowBall(const Vector& pos, Direction d, const std::string& script);
27 
28  static std::string class_name() { return "snowball"; }
29  virtual std::string get_class_name() const override { return class_name(); }
30  static std::string display_name() { return _("Mr. Snowball"); }
31  virtual std::string get_display_name() const override { return display_name(); }
32  virtual GameObjectClasses get_class_types() const override { return WalkingBadguy::get_class_types().add(typeid(SnowBall)); }
33 
34  virtual bool is_snipable() const override { return true; }
35  virtual bool is_freezable() const override;
36 
37  GameObjectTypes get_types() const override;
38  std::string get_default_sprite_name() const override;
39 
40 protected:
41  virtual bool collision_squished(GameObject& object) override;
42 
43 private:
44  enum Type {
45  NORMAL,
46  BUMPKIN,
47  BSOD
48  };
49 
50 private:
51  SnowBall(const SnowBall&) = delete;
52  SnowBall& operator=(const SnowBall&) = delete;
53 };
54 
55 #endif
56 
57 /* EOF */
Definition: snowball.hpp:22
virtual bool is_snipable() const override
Can enemy be sniped by sliding or swimboosting Tux? Returns false if enemy is spiky or too large...
Definition: snowball.hpp:34
virtual GameObjectClasses get_class_types() const override
List notable classes in inheritance hierarchy of class.
Definition: walking_badguy.hpp:55
Base class for Badguys that walk on the floor.
Definition: walking_badguy.hpp:25
virtual std::string get_display_name() const override
Returns the display name of the object, translated to the user&#39;s locale.
Definition: snowball.hpp:31
virtual bool collision_squished(GameObject &object) override
Called when the player hit the badguy from above.
Definition: snowball.cpp:67
This class is responsible for: Updating and drawing the object.
Definition: game_object.hpp:83
virtual GameObjectClasses get_class_types() const override
List notable classes in inheritance hierarchy of class.
Definition: snowball.hpp:32
A helper structure to list all the type_indexes of the classes in the type hierarchy of a given class...
Definition: game_object.hpp:57
Definition: reader_mapping.hpp:32
GameObjectTypes get_types() const override
Get all types of the object, if available.
Definition: snowball.cpp:37