supertux
vertical_stripes.hpp
1 // SuperTux
2 // Copyright (C) 2020 Grzegorz Przybylski <zwatotem@gmail.com>
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
13 //
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
16 
17 #ifndef HEADER_SUPERTUX_OBJECT_VERTICAL_STRIPES_HPP
18 #define HEADER_SUPERTUX_OBJECT_VERTICAL_STRIPES_HPP
19 
20 #include "math/rect.hpp"
21 #include "math/rectf.hpp"
22 
23 #include "supertux/game_object.hpp"
24 
25 class VerticalStripes final : public GameObject
26 {
27 public:
29  ~VerticalStripes() override;
30 
31  virtual GameObjectClasses get_class_types() const override { return GameObject::get_class_types().add(typeid(VerticalStripes)); }
32 
33  virtual bool is_singleton() const override { return true; }
34  virtual bool is_saveable() const override { return false; }
35  virtual void update(float dt_sec) override;
36  virtual void draw(DrawingContext& context) override;
37 
38 private:
39  bool m_visible;
40  int m_layer;
41  Rectf m_left_stripe;
42  Rectf m_right_stripe;
43 
44 private:
45  VerticalStripes(const VerticalStripes&) = delete;
46  VerticalStripes& operator=(const VerticalStripes&) = delete;
47 };
48 
49 #endif
50 
51 /* EOF */
virtual void update(float dt_sec) override
This function is called once per frame and allows the object to update it&#39;s state.
Definition: vertical_stripes.cpp:39
Definition: vertical_stripes.hpp:25
virtual bool is_saveable() const override
Indicates if the object will be saved.
Definition: vertical_stripes.hpp:34
Definition: rectf.hpp:31
This class is responsible for: Updating and drawing the object.
Definition: game_object.hpp:83
virtual GameObjectClasses get_class_types() const override
List notable classes in inheritance hierarchy of class.
Definition: vertical_stripes.hpp:31
virtual void draw(DrawingContext &context) override
The GameObject should draw itself onto the provided DrawingContext if this function is called...
Definition: vertical_stripes.cpp:45
virtual GameObjectClasses get_class_types() const
List notable classes in inheritance hierarchy of class.
Definition: game_object.cpp:113
A helper structure to list all the type_indexes of the classes in the type hierarchy of a given class...
Definition: game_object.hpp:57
virtual bool is_singleton() const override
If true only a single object of this type is allowed in a given GameObjectManager.
Definition: vertical_stripes.hpp:33
This class provides functions for drawing things on screen.
Definition: drawing_context.hpp:42