18 #ifndef HEADER_SUPERTUX_WORLDMAP_WORLDMAP_SCREEN_HPP 19 #define HEADER_SUPERTUX_WORLDMAP_WORLDMAP_SCREEN_HPP 23 #include "supertux/screen.hpp" 24 #include "util/currenton.hpp" 37 virtual void setup()
override;
38 virtual void leave()
override;
45 std::unique_ptr<WorldMap> m_worldmap;
Definition: controller.hpp:57
Abstract base class for code the MainLoop runs exclusively and full-screen.
Definition: screen.hpp:31
Definition: worldmap_screen.hpp:30
virtual void update(float dt_sec, const Controller &controller) override
gets called for once (per logical) frame.
Definition: worldmap_screen.cpp:54
Definition: object_settings.hpp:32
virtual void draw(Compositor &compositor) override
gets called once per frame.
Definition: worldmap_screen.cpp:47
A 'Currenton' allows access to the currently active instance of a class via the static current() func...
Definition: currenton.hpp:30
virtual IntegrationStatus get_status() const override
Gives details about what the user is doing right now.
Definition: worldmap_screen.cpp:61
Definition: compositor.hpp:29
Definition: integration.hpp:26
virtual void setup() override
gets called before this screen gets activated (which is at least once before the first draw or update...
Definition: worldmap_screen.cpp:35
virtual void leave() override
gets called when the current screen is temporarily suspended
Definition: worldmap_screen.cpp:41