11 #include "../lib/dependencies.h" 25 void printHealth(
int playerHealth,
int enemyHealth,
const std::string &name);
37 bool combatV1(
int *playerHealth,
int enemyHealth,
int difficulty,
const std::string &name,
int playerDamage,
int enemyDamage,
int resistance);
45 void combatV2(
int playerHealth,
int enemyHealth);
void combatV2(int playerHealth, int enemyHealth)
Handles combat mechanics for version 2.
Definition: combat.cpp:110
bool combatV1(int *playerHealth, int enemyHealth, int difficulty, const std::string &name, int playerDamage, int enemyDamage, int resistance)
Handles combat mechanics for version 1.
Definition: combat.cpp:45
void printHealth(int playerHealth, int enemyHealth, const std::string &name)
Prints the health status of the player and the enemy.
Definition: combat.cpp:18