1 #ifndef LIQUID_CRYSTAL_I2C_h 2 #define LIQUID_CRYSTAL_I2C_h 5 #include <../Wire/Wire.h> 9 #include "LiquidCrystal_Base.h" 12 #define LCD_BACKLIGHT 0x08 //0b00001000 13 #define LCD_NOBACKLIGHT 0x00 15 #define En 0b00000100 // Enable bit B00000100 16 #define Rw 0b00000010 // Read/Write bit B00000010 17 #define Rs 0b00000001 // Register select bit #define Rs B00000001 19 #define LCD_DEFAULT_ADDR 0x27 // Default I2C address 25 LiquidCrystal_I2C(uint8_t lcd_addr, uint8_t lcd_cols, uint8_t lcd_rows, uint8_t charsize = LCD_5x8DOTS);
29 virtual void init(uint8_t mode = LCD_4BITMODE);
30 virtual void init(uint8_t lcd_addr, uint8_t lcd_cols, uint8_t lcd_rows, uint8_t charsize = LCD_5x8DOTS);
32 virtual void begin(uint8_t cols, uint8_t rows, uint8_t charsize = LCD_5x8DOTS, uint8_t mode = LCD_4BITMODE);
34 void setCursor(uint8_t col, uint8_t row);
40 void setBacklight(uint8_t new_val);
41 void load_custom_character(uint8_t char_num, uint8_t *rows);
42 void printstr(
const char[]);
44 virtual void write4bits(uint8_t value);
47 void send(uint8_t value, uint8_t mode);
48 void expanderWrite(uint8_t _data);
49 void pulseEnable(uint8_t _data);
50 uint8_t _addr = LCD_DEFAULT_ADDR;
51 uint8_t _backlightval = LCD_NOBACKLIGHT;
Definition: LiquidCrystal_I2C.h:22
Definition: LiquidCrystal_Base.h:27