9 #define PERCUSSION_KEYS \ 10 X(AcousticBassDrum , 35) \ 13 X(AcousticSnare , 38) \ 15 X(ElectricSnare , 40) \ 24 X(CrashCymbal_1 , 49) \ 26 X(RideCymbal_1 , 51) \ 27 X(ChineseCymbal , 52) \ 30 X(SplashCymbal , 55) \ 32 X(CrashCymbal_2 , 57) \ 46 X(ShortWhistle , 71) \ 52 X(LowWoodBlock , 77) \ 55 X(MuteTriangle , 80) \ 59 #define X( name, key ) name = key, 66 #define X( name, key ) \ 67 case percussion_key::name: \
std::string_view to_string(percussion_key key)
Definition: percussion_key.hpp:69
percussion_key
Definition: percussion_key.hpp:60