Rose
Classes | Namespaces
ImageRepository.h File Reference

The Sprite Class. More...

#include <chrono>
#include <future>
#include <iterator>
#include <map>
#include <vector>
#include <type_traits>
#include "Renderer.h"
#include "Surface.h"
#include "Texture.h"
#include "Utilities.h"
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Classes

class  rose::ImageRepository
 A cache of texture data structures that may be shared by other widgets to render textures. More...
 

Namespaces

 rose
 ToDo: There is an issue that the initial scroll interaction is lost if the click/press lands on a Widget and not a Container (by user observation).
 

Detailed Description

The Sprite Class.

Author
Richard Buckley richa.nosp@m.rd.b.nosp@m.uckle.nosp@m.y@ie.nosp@m.ee.or.nosp@m.g
Version
1.0
Date
2020-11-02 A sprite is a non-layout, self positioning object that moves at the application frame rate following movement commands or splines.