11 #include "SingleChild.h" 57 mClassName =
"ScrollArea";
60 mSupportsScrollWheel =
true;
72 auto scrollArea =
static_cast<ScrollArea *
>(param);
109 mScrollOffset = scrollOffset;
An encapsulation of the SDL_Texture structure.
Definition: Texture.h:40
A position in integer (x, y) co-ordinates.
Definition: Types.h:95
A composite of a Position and a Size.
Definition: Types.h:307
Written as a workaround for an issue in the SDL2 Library.
Definition: Renderer.h:64
A size in integer dimensions.
Definition: Types.h:230
ToDo: There is an issue that the initial scroll interaction is lost if the click/press lands on a Wid...
Definition: CelestialOverlay.cpp:13