30 #ifndef ShellMecLoad_h 31 #define ShellMecLoad_h 34 #include "BidimMecLoad.h" Float vector abstraction.
Definition: Vector.h:94
virtual const Matrix & getGlobalVectors(const Matrix &) const
Returns the vectors expressed in global coordinates.
Definition: ShellMecLoad.cc:129
virtual size_t getForceVectorDimension(void) const
Return the dimension of the force vector.
Definition: ShellMecLoad.cc:69
virtual const Matrix & getLocalMoments(void) const
Returns the components of the vector moments.
Definition: ShellMecLoad.cc:120
virtual Vector3d getVector3dLocalForce(void) const
Return the local components of the force in a Vector3d.
Definition: ShellMecLoad.cc:96
virtual const Matrix & getGlobalMoments(void) const
Returns the bending moment expressed in global coordinates.
Definition: ShellMecLoad.cc:187
Vector of integers.
Definition: ID.h:95
Mechanical load (forces) over bidimensional elements.
Definition: BidimMecLoad.h:44
virtual Vector getLocalForce(void) const
Returns force expressed in local coordinates.
Definition: ShellMecLoad.cc:77
virtual const Matrix & getGlobalForces(void) const
Return the force expressed in global coordinates.
Definition: ShellMecLoad.cc:183
virtual Vector getLocalMoment(void) const
Returns moment expressed in local coordinates.
Definition: ShellMecLoad.cc:86
Ingernal forces for a shell element.
Definition: FVectorShell.h:41
Mechanical load (forces) over shell elements.
Definition: ShellMecLoad.h:42
virtual const Matrix & getLocalForces(void) const
Returns the components of the force vectors.
Definition: ShellMecLoad.cc:111
virtual void addReactionsInBasicSystem(const std::vector< double > &, const double &, FVectorShell &) const
Adds the load the consistent load vector (see page 108 libro Eugenio Oñate).
Definition: ShellMecLoad.cc:52
virtual size_t getMomentVectorDimension(void) const
Return the dimension of the bending moment vector.
Definition: ShellMecLoad.cc:73
Posición en tres dimensiones.
Definition: Pos3d.h:44
Open source finite element program for structural analysis.
Definition: ContinuaReprComponent.h:35
virtual void addFixedEndForcesInBasicSystem(const std::vector< double > &, const double &, FVectorShell &) const
??
Definition: ShellMecLoad.cc:62
Matrix of floats.
Definition: Matrix.h:111
SlidingVectorsSystem3d getResultant(const Pos3d ¢ro, bool initialGeometry) const
brief Returns load resultant (force and moment integration over the elements).
Definition: ShellMecLoad.cc:191
Vector en tres dimensiones.
Definition: Vector3d.h:39
virtual Vector3d getVector3dLocalMoment(void) const
Return the local components of the moment in a Vector3d.
Definition: ShellMecLoad.cc:104