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Mountain
1.0.0
Simple C++ 2D Game Framework
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Defines a directory on the filesystem. More...
#include <directory.hpp>
Inheritance diagram for Mountain::Directory:
Collaboration diagram for Mountain::Directory:Public Member Functions | |
| MOUNTAIN_API | Directory (std::filesystem::path &&filepath) |
Constructs a Directory corresponding to the given path. | |
| MOUNTAIN_API | ~Directory () override=default |
| Default Directory destruction. | |
| MOUNTAIN_API bool_t | Load () override |
| Loads the contents of this Directory in the FileManager. More... | |
| MOUNTAIN_API void | Unload () override |
| Unloads the contents of this Directory. | |
| MOUNTAIN_API void | OpenInExplorer () const override |
| Opens this Directory in the file explorer. | |
| MOUNTAIN_API const std::vector< Pointer< Entry > > & | GetChildEntries () const |
| Returns all the child Entries of this Directory. | |
| MOUNTAIN_API std::vector< Pointer< Entry > > & | GetChildEntries () |
| Returns all the child Entries of this Directory. | |
| MOUNTAIN_API const std::vector< Pointer< File > > & | GetChildFiles () const |
| Returns all the child Files of this Directory. | |
| MOUNTAIN_API std::vector< Pointer< File > > & | GetChildFiles () |
| Returns all the child Files of this Directory. | |
| MOUNTAIN_API const std::vector< Pointer< Directory > > & | GetChildDirectories () const |
| Returns all the child Directories of this Directory. | |
| MOUNTAIN_API std::vector< Pointer< Directory > > & | GetChildDirectories () |
| Returns all the child Directories of this Directory. | |
| void | SetName (const std::string &newName) override |
| Sets the name of this Directory. More... | |
Public Member Functions inherited from Mountain::Entry | |
| MOUNTAIN_API | Entry (std::filesystem::path &&path) |
Constructs an Entry corresponding to the given path. | |
| virtual MOUNTAIN_API | ~Entry ()=default |
| Default Entry destruction. | |
| virtual MOUNTAIN_API bool_t | Reload () |
| Reloads the contents of this Entry. More... | |
| MOUNTAIN_API const std::filesystem::path & | GetPath () const |
| Returns the corresponding filesystem path. | |
| MOUNTAIN_API std::string | GetPathString () const |
| Returns the string representation of GetPath. | |
| MOUNTAIN_API std::string | GetName () const |
| Returns this Entry name. | |
| MOUNTAIN_API bool_t | GetLoaded () const |
| Returns whether this Entry has been loaded. | |
| virtual void | SetParent (Pointer< Directory > &&newParent) |
| Sets the new path of this Entry. | |
| MOUNTAIN_API Pointer< Directory > | GetParent () |
| Returns a Pointer to the parent Directory of this Entry, with a strong reference stored in the FileManager. | |
Additional Inherited Members | |
Protected Member Functions inherited from Mountain::Entry | |
| virtual void | UpdateUtilityValues () |
| Updates fields of this class using the new value of m_Path. | |
Protected Attributes inherited from Mountain::Entry | |
| std::filesystem::path | m_Path |
| The underlying filesystem path of this Entry. | |
| std::string | m_Name |
| The name of this Entry. | |
| bool_t | m_Loaded = false |
| Whether this Entry has been loaded. More... | |
| Pointer< Directory > | m_Parent |
| The parent of this Entry. | |
Defines a directory on the filesystem.
This is meant to be used with Pointers and with the FileManager.
Definition at line 19 of file directory.hpp.
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overridevirtual |
Loads the contents of this Directory in the FileManager.
This effectively means loading all children of this Directory.
false if an error occured while loading. Implements Mountain::Entry.
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overridevirtual |
Sets the name of this Directory.
This effectively means changing the path of all its children accordingly.
Reimplemented from Mountain::Entry.