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Mountain
1.0.0
Simple C++ 2D Game Framework
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Files | |
| file | color.hpp [code] |
| Defines multiple color structs. | |
| file | concepts.hpp [code] |
| Defines the Mountain::Concepts namespace which contains useful concepts used in the engine. | |
| file | coroutine.hpp [code] |
| Defines the Coroutine class. | |
| file | event.hpp [code] |
| Defines the Event class. | |
| file | formatter.hpp [code] |
Defines template specializations of std::formatter for external types. | |
| file | guid.hpp [code] |
| Defines the Mountain::Guid class. | |
| file | list.hpp [code] |
| Defines the Mountain::List class. | |
| file | logger.hpp [code] |
| Defines the Mountain::Logger static class. | |
| file | meta_programming.hpp [code] |
| Defines utilities for meta programming and template manipulation. | |
| file | pointer.hpp [code] |
| Defines the Mountain::Pointer class. | |
| file | ts_queue.hpp [code] |
| Defines the Mountain::TsQueue class. | |
| file | utils.hpp [code] |
| Defines general utility functions. | |
| file | windows.hpp [code] |
A way to include the <Windows.h> header without some of its conflicting macros. | |