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Mountain
1.0.0
Simple C++ 2D Game Framework
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Public Attributes | |
| float_t | time = 0.f |
| The time at which the burst should occur. | |
| uint32_t | count = 30 |
| The number of particle to spawn in the burst. | |
| uint32_t | cycles = 1 |
| How many times the burst should repeat. | |
| float_t | interval = 0.01f |
| The time interval between each burst cycle. | |
| float_t | probability = 1.f |
| The probability for the burst to happen. | |
Definition at line 20 of file particle_system.hpp.