20 #ifndef WORLD_BUILDER_FEATURES_PLUME_MODELS_COMPOSITION_INTERFACE_H 21 #define WORLD_BUILDER_FEATURES_PLUME_MODELS_COMPOSITION_INTERFACE_H 62 const std::string &parent_name,
63 const std::vector<std::string> &required_entries);
79 const unsigned int composition_number,
81 const double feature_min_depth,
82 const double feature_max_depth)
const = 0;
119 static std::map<std::string, ObjectFactory *> factories;
123 static std::map<std::string, void ( *)(Parameters &,const std::string &)> &
get_declare_map()
125 static std::map<std::string, void ( *)(Parameters &,const std::string &)> declares;
146 #define WB_REGISTER_FEATURE_PLUME_COMPOSITION_MODEL(classname,name) \ 147 class classname##Factory : public ObjectFactory { \ 149 classname##Factory() \ 151 Interface::registerType(#name, classname::declare_entries, this); \ 153 std::unique_ptr<Interface> create(World *world) override final { \ 154 return std::unique_ptr<Interface>(new classname(world)); \ 157 static classname##Factory global_##classname##Factory;
std::string get_name() const
virtual void parse_entries(Parameters &prm)=0
static std::map< std::string, ObjectFactory * > & get_factory_map()
static void registerType(const std::string &name, void(*)(Parameters &, const std::string &), ObjectFactory *factory)
WorldBuilder::World * world
static std::map< std::string, void(*)(Parameters &, const std::string &)> & get_declare_map()
virtual double get_composition(const Point< 3 > &position, const Objects::NaturalCoordinate &position_in_natural_coordinates, const double depth, const unsigned int composition_number, double composition, const double feature_min_depth, const double feature_max_depth) const =0
static void declare_entries(Parameters &prm, const std::string &parent_name, const std::vector< std::string > &required_entries)
static std::unique_ptr< Interface > create(const std::string &name, WorldBuilder::World *world)