World Builder  1.1.0-pre
A geodynamic initial conditions generator
uniform_raw.h
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1 /*
2  Copyright (C) 2018-2024 by the authors of the World Builder code.
3 
4  This file is part of the World Builder.
5 
6  This program is free software: you can redistribute it and/or modify
7  it under the terms of the GNU Lesser General Public License as published
8  by the Free Software Foundation, either version 2 of the License, or
9  (at your option) any later version.
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11  This program is distributed in the hope that it will be useful,
12  but WITHOUT ANY WARRANTY; without even the implied warranty of
13  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14  GNU Lesser General Public License for more details.
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16  You should have received a copy of the GNU Lesser General Public License
17  along with this program. If not, see <https://www.gnu.org/licenses/>.
18 */
19 
20 #ifndef WORLD_BUILDER_FEATURES_PLUME_MODELS_VELOCITY_UNIFORM_RAW_H
21 #define WORLD_BUILDER_FEATURES_PLUME_MODELS_VELOCITY_UNIFORM_RAW_H
22 
23 
27 
28 
29 namespace WorldBuilder
30 {
31 
32  namespace Features
33  {
34  using namespace FeatureUtilities;
35  namespace PlumeModels
36  {
37  namespace Velocity
38  {
46  class UniformRaw final: public Interface
47  {
48  public:
53 
57  ~UniformRaw() override final;
58 
62  static
63  void declare_entries(Parameters &prm, const std::string &parent_name = "");
64 
68  void parse_entries(Parameters &prm) override final;
69 
70 
75  std::array<double,3> get_velocity(const Point<3> &position,
76  const Objects::NaturalCoordinate &position_in_natural_coordinates,
77  const double depth,
78  const double gravity,
79  std::array<double,3> velocity,
80  const double feature_min_depth,
81  const double feature_max_depth,
82  const double relative_distance_from_center) const override final;
83 
84 
85  private:
86  // uniform raw velocity submodule parameters
87  double min_depth;
88  double max_depth;
89  std::array<double,3> velocity;
91 
92  };
93  } // namespace Velocity
94  } // namespace PlumeModels
95  } // namespace Features
96 } // namespace WorldBuilder
97 
98 #endif