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This is the complete list of members for CollisionListener, including all inherited members.
collides(GameObject &, const CollisionHit &) const =0 | CollisionListener | pure virtual |
collision(GameObject &other, const CollisionHit &hit)=0 | CollisionListener | pure virtual |
collision_solid(const CollisionHit &)=0 | CollisionListener | pure virtual |
collision_tile(uint32_t)=0 | CollisionListener | pure virtual |
listener_is_valid() const =0 (defined in CollisionListener) | CollisionListener | pure virtual |
~CollisionListener() (defined in CollisionListener) | CollisionListener | inlinevirtual |