supertux
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This is the complete list of members for Savegame, including all inherited members.
from_current_profile(const std::string &world_name, bool base_data=false) (defined in Savegame) | Savegame | static |
from_profile(int profile, const std::string &world_name, bool base_data=false) (defined in Savegame) | Savegame | static |
get_filename() const (defined in Savegame) | Savegame | |
get_levelset_state(const std::string &name) (defined in Savegame) | Savegame | |
get_levelsets() (defined in Savegame) | Savegame | |
get_player_status() const | Savegame | inline |
get_profile() const (defined in Savegame) | Savegame | inline |
get_title() const (defined in Savegame) | Savegame | |
get_worldmap_state(const std::string &name) (defined in Savegame) | Savegame | |
get_worldmaps() (defined in Savegame) | Savegame | |
is_title_screen() const (defined in Savegame) | Savegame | |
save() (defined in Savegame) | Savegame | |
Savegame(Profile &profile, const std::string &world_name) (defined in Savegame) | Savegame | |
set_levelset_state(const std::string &basedir, const std::string &level_filename, bool solved) (defined in Savegame) | Savegame |