17 #ifndef HEADER_SUPERTUX_TRIGGER_CLIMBABLE_HPP 18 #define HEADER_SUPERTUX_TRIGGER_CLIMBABLE_HPP 20 #include "trigger/trigger_base.hpp" 24 #include "supertux/timer.hpp" 34 std::unique_ptr<Timer> m_activate_try_timer;
38 static Color text_color;
44 static std::string class_name() {
return "climbable"; }
45 virtual std::string get_class_name()
const override {
return class_name(); }
46 static std::string display_name() {
return _(
"Climbable"); }
54 virtual void update(
float dt_sec)
override;
61 std::vector<Player*> climbed_by;
virtual bool has_variable_size() const override
Does this object have variable size (secret area trigger, wind, etc.)
Definition: climbable.hpp:48
EventType
Definition: trigger_base.hpp:34
virtual GameObjectClasses get_class_types() const override
List notable classes in inheritance hierarchy of class.
Definition: climbable.hpp:49
Definition: object_settings.hpp:39
virtual GameObjectClasses get_class_types() const override
List notable classes in inheritance hierarchy of class.
Definition: trigger_base.hpp:71
Definition: climbable.hpp:28
virtual std::string get_display_name() const override
Returns the display name of the object, translated to the user's locale.
Definition: climbable.hpp:47
virtual void event(Player &player, EventType type) override
Receive trigger events.
Definition: climbable.cpp:122
virtual void draw(DrawingContext &context) override
The GameObject should draw itself onto the provided DrawingContext if this function is called...
Definition: climbable.cpp:105
std::vector< ClimbPlayer > trying_to_climb
contains players who's currently climbing us, empty if nobody is.
Definition: climbable.hpp:62
A helper structure to list all the type_indexes of the classes in the type hierarchy of a given class...
Definition: game_object.hpp:57
Definition: trigger_base.hpp:66
bool may_climb(const Player &player) const
returns true if the player is within bounds of the Climbable
Definition: climbable.cpp:162
Definition: reader_mapping.hpp:32
std::string message
Contains players that are trying to climb.
Definition: climbable.hpp:63
This module contains methods controlling the player.
Definition: player.hpp:47
This class provides functions for drawing things on screen.
Definition: drawing_context.hpp:42