supertux
secretarea_trigger.hpp
1 // SuperTux
2 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
13 //
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
16 
17 #ifndef HEADER_SUPERTUX_TRIGGER_SECRETAREA_TRIGGER_HPP
18 #define HEADER_SUPERTUX_TRIGGER_SECRETAREA_TRIGGER_HPP
19 
20 #include "trigger/trigger_base.hpp"
21 
22 #include "supertux/timer.hpp"
23 
24 class Color;
25 
26 class SecretAreaTrigger final : public Trigger
27 {
28 public:
29  static Color text_color;
30 
31 public:
32  SecretAreaTrigger(const ReaderMapping& reader);
33 
34  static std::string class_name() { return "secretarea"; }
35  virtual std::string get_class_name() const override { return class_name(); }
36  static std::string display_name() { return _("Secret Area"); }
37  virtual std::string get_display_name() const override { return display_name(); }
38  virtual bool has_variable_size() const override { return true; }
39  virtual GameObjectClasses get_class_types() const override { return Trigger::get_class_types().add(typeid(SecretAreaTrigger)); }
40 
41  virtual ObjectSettings get_settings() override;
42 
43  virtual void event(Player& player, EventType type) override;
44  virtual void draw(DrawingContext& context) override;
45 
46  const std::string& get_fade_tilemap_name() const { return fade_tilemap; }
47 
48 private:
49  Timer message_timer;
50  bool message_displayed;
51  std::string message;
52  std::string fade_tilemap;
53  std::string script;
55 private:
56  SecretAreaTrigger(const SecretAreaTrigger&) = delete;
57  SecretAreaTrigger& operator=(const SecretAreaTrigger&) = delete;
58 };
59 
60 #endif
61 
62 /* EOF */
EventType
Definition: trigger_base.hpp:34
virtual void event(Player &player, EventType type) override
Receive trigger events.
Definition: secretarea_trigger.cpp:85
Definition: object_settings.hpp:39
virtual std::string get_display_name() const override
Returns the display name of the object, translated to the user&#39;s locale.
Definition: secretarea_trigger.hpp:37
Definition: secretarea_trigger.hpp:26
virtual bool has_variable_size() const override
Does this object have variable size (secret area trigger, wind, etc.)
Definition: secretarea_trigger.hpp:38
virtual GameObjectClasses get_class_types() const override
List notable classes in inheritance hierarchy of class.
Definition: trigger_base.hpp:71
virtual void draw(DrawingContext &context) override
The GameObject should draw itself onto the provided DrawingContext if this function is called...
Definition: secretarea_trigger.cpp:66
virtual GameObjectClasses get_class_types() const override
List notable classes in inheritance hierarchy of class.
Definition: secretarea_trigger.hpp:39
Definition: color.hpp:26
A helper structure to list all the type_indexes of the classes in the type hierarchy of a given class...
Definition: game_object.hpp:57
Simple timer designed to be used in the update functions of objects.
Definition: timer.hpp:24
Definition: trigger_base.hpp:66
Definition: reader_mapping.hpp:32
This module contains methods controlling the player.
Definition: player.hpp:47
This class provides functions for drawing things on screen.
Definition: drawing_context.hpp:42