supertux
tarantula.hpp
1 // SuperTux
2 // Copyright (C) 2024 MatusGuy <matusguy@supertuxproject.org>
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
13 //
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
16 
17 #ifndef HEADER_SUPERTUX_BADGUY_TARANTULA_HPP
18 #define HEADER_SUPERTUX_BADGUY_TARANTULA_HPP
19 
20 #include "badguy/badguy.hpp"
21 
22 class Tarantula final : public BadGuy
23 {
24 public:
25  Tarantula(const ReaderMapping& reader);
26 
27  virtual void initialize() override;
28  virtual void active_update(float dt_sec) override;
29  virtual void collision_solid(const CollisionHit& hit) override;
30  virtual void draw(DrawingContext& context) override;
31 
32  virtual void freeze() override;
33  virtual void unfreeze(bool) override;
34  virtual bool is_freezable() const override;
35 
36  virtual std::string get_overlay_size() const override { return "3x3"; }
37  static std::string class_name() { return "tarantula"; }
38  virtual std::string get_class_name() const override { return class_name(); }
39  static std::string display_name() { return _("Tarantula"); }
40  virtual std::string get_display_name() const override { return display_name(); }
41  virtual GameObjectClasses get_class_types() const override { return BadGuy::get_class_types().add(typeid(Tarantula)); }
42  virtual bool is_snipable() const override;
43 
44  virtual GameObjectTypes get_types() const override;
45  virtual std::string get_default_sprite_name() const override;
46 
47  virtual ObjectSettings get_settings() override;
48 
49 protected:
50  virtual std::vector<Direction> get_allowed_directions() const override;
51  virtual bool collision_squished(GameObject& object) override;
52 
53 protected:
54  enum Type { TARANTULA, SPIDERMITE };
55  enum State
56  {
57  STATE_IDLE,
58  STATE_APPROACHING,
59  STATE_DROPPING,
60  STATE_HANG_UP,
61  STATE_HANG_DOWN,
62  STATE_RETREATING
63  };
64  enum ApproachResponse
65  {
66  NONE,
67  APPROACH,
68  DROP
69  };
70 
71 private:
72  ApproachResponse try_approach();
73  bool try_drop();
74 
75  bool hang_to(float height, float time, bool calctime, State nextstate,
76  EasingMode easing, const std::string& action);
77  float calculate_time(float div);
78 
79  State m_state;
80  Timer m_timer;
81  SurfacePtr m_silk;
82  float m_target_height;
83  float m_last_height;
84  bool m_was_grabbed;
85  bool m_retreat;
86  bool m_attach_ceiling;
87  bool m_static;
88  float m_ground_height;
89 
90 private:
91  Tarantula(const Tarantula&) = delete;
92  Tarantula& operator=(const Tarantula&) = delete;
93 };
94 
95 #endif
96 
97 /* EOF */
virtual GameObjectTypes get_types() const override
Get all types of the object, if available.
Definition: tarantula.cpp:350
Base class for moving sprites that can hurt the Player.
Definition: badguy.hpp:38
virtual GameObjectClasses get_class_types() const override
List notable classes in inheritance hierarchy of class.
Definition: badguy.hpp:71
virtual GameObjectClasses get_class_types() const override
List notable classes in inheritance hierarchy of class.
Definition: tarantula.hpp:41
Definition: object_settings.hpp:39
virtual void freeze() override
Called when hit by an ice bullet, and is_freezable() returns true.
Definition: tarantula.cpp:325
virtual std::vector< Direction > get_allowed_directions() const override
Returns a vector of directions the badguy can be set to.
Definition: tarantula.cpp:380
This class is responsible for: Updating and drawing the object.
Definition: game_object.hpp:83
virtual void initialize() override
called immediately before the first call to initialize
Definition: tarantula.cpp:65
virtual void draw(DrawingContext &context) override
Called when the badguy is drawn.
Definition: tarantula.cpp:305
virtual void unfreeze(bool) override
Called to unfreeze the badguy.
Definition: tarantula.cpp:332
virtual std::string get_display_name() const override
Returns the display name of the object, translated to the user&#39;s locale.
Definition: tarantula.hpp:40
virtual void active_update(float dt_sec) override
called each frame when the badguy is activated.
Definition: tarantula.cpp:85
virtual void collision_solid(const CollisionHit &hit) override
Called when the badguy collided with solid ground.
Definition: tarantula.cpp:293
A helper structure to list all the type_indexes of the classes in the type hierarchy of a given class...
Definition: game_object.hpp:57
Simple timer designed to be used in the update functions of objects.
Definition: timer.hpp:24
virtual bool collision_squished(GameObject &object) override
Called when the player hit the badguy from above.
Definition: tarantula.cpp:74
virtual bool is_snipable() const override
Can enemy be sniped by sliding or swimboosting Tux? Returns false if enemy is spiky or too large...
Definition: tarantula.cpp:344
Definition: reader_mapping.hpp:32
This class provides functions for drawing things on screen.
Definition: drawing_context.hpp:42
This class collects data about a collision.
Definition: collision_hit.hpp:44
Definition: tarantula.hpp:22