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TheCOSCGameProject
1.0
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Represents an enemy character in the game. More...
#include <enemies.h>
Public Attributes | |
| std::string | name |
| The name of the enemy. More... | |
| int | health |
| The health points of the enemy. More... | |
| int | attack |
| The attack power of the enemy. More... | |
| std::string | type |
| The type or category of the enemy. More... | |
| std::string | personality |
| The personality trait of the enemy. More... | |
| int | defence |
| The defense value of the enemy. More... | |
Represents an enemy character in the game.
The Enemy structure contains attributes such as name, health, attack, type, personality, and defense that define the characteristics of an enemy.
| int Enemy::attack |
The attack power of the enemy.
| int Enemy::defence |
The defense value of the enemy.
| int Enemy::health |
The health points of the enemy.
| std::string Enemy::name |
The name of the enemy.
| std::string Enemy::personality |
The personality trait of the enemy.
| std::string Enemy::type |
The type or category of the enemy.
1.8.13