Rose
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#include <iostream>
#include "Animation.h"
#include "GraphicsModel.h"
#include "Texture.h"
#include "Utilities.h"
#include "Settings.h"
#include "Types.h"
#include "Popup.h"
#include <SDL.h>
#include <SDL_ttf.h>
Classes | |
class | rose::gm::Fps |
Throttle the application to limit the number of frames per second the scene is refreshed. More... | |
Functions | |
color::RGBA | rose::gm::getRGBA (SDL_PixelFormat *format, uint32_t pixel) |
uint32_t | rose::gm::mapRGBA (SDL_PixelFormat *format, const color::RGBA &color) |
Map a color::RGBA to a uint32_t. More... | |
uint32_t rose::gm::mapRGBA | ( | SDL_PixelFormat * | format, |
const color::RGBA & | color | ||
) |
Map a color::RGBA to a uint32_t.
format | A pointer to an SDL_PixelFormat (from a Surface object for example). |
color | The color::RGBA to map. |