Rose
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Classes | |
class | RoseShell |
A GUI Shell to select which application to run on the FrameBuffer. More... | |
Enumerations | |
enum | UserSignalTokenValues : rose::SignalToken { ExitButton = rose::SignalTokenValues::FirstUserSignalToken, GunButton, AcornButton, Switch1Button, Switch2Button, TributeButton, ConfigButton = rose::FirstUserSignalToken, ExitButton, ExitButton = FirstUserSignalToken, TitleGadget, RoseButton = rose::FirstUserSignalToken, LifeButton, HamClockButton, HamChronoButton, UpgradeButton, ExitButton } |
Enumerator | |
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ExitButton | Exit the application. |
GunButton | Restart with the Gosner Glider Gun pattern. |
AcornButton | Restart with the Acorn pattern. |
Switch1Button | Restart with the Switch1 pattern. |
Switch2Button | Restart with the Switch2 pattern. |
TributeButton | Conway's Tribute pattern. |
ConfigButton | Exit the application. |
RoseButton | Launch Rose Demo application. |
LifeButton | Launch Conway's Game of Life. |
HamClockButton | Launch Ham Clock application. |
HamChronoButton | Launch HamChrono application. |
UpgradeButton | Upgrade the system software. |
ExitButton | Exit RoseExec. |