A functor to destroy an SDL_Texture in a std::unique_ptr (rose::sdl::Texture)
Definition: Texture.h:28
void operator()(SDL_Texture *sdlTexture)
Call the SDL API to destroy an SDL_Texture.
Definition: Texture.h:34
Abstraction of SDL_Texture.
Definition: Texture.h:46
Context
Definition: GraphicsModel.h:76