|
Mountain
1.0.0
Simple C++ 2D Game Framework
|
Inheritance diagram for Mountain::ParticleSystemModules::Shape:
Collaboration diagram for Mountain::ParticleSystemModules::Shape:Public Member Functions | |
| MOUNTAIN_API void | SetComputeShaderUniforms (const ComputeShader &computeShader, Types enabledModules) const override |
| MOUNTAIN_API void | RenderImGui (uint32_t *enabledModulesInt) override |
| MOUNTAIN_API void | RenderDebug (const ParticleSystem &system, Vector2 renderTargetSizeDiff) const override |
Public Attributes | |
| ShapeType | type = ShapeType::Circle |
| ShapeCircle | circle |
| ShapeLine | line |
| ShapeRectangle | rectangle |
| Vector2 | offset |
| float_t | rotation |
| Vector2 | scale = Vector2::One() |
| float_t | randomizeDirection = 0.f |
| float_t | randomizeRotation = 0.f |
| float_t | randomizePosition = 0.f |
| bool_t | showSpawnArea = false |
Additional Inherited Members | |
Protected Member Functions inherited from Mountain::ParticleSystemModules::Base | |
| bool_t | BeginImGui (uint32_t *enabledModulesInt, Types type) const |
| void | EndImGui () const |
Definition at line 92 of file particle_system_modules.hpp.