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Mountain
1.0.0
Simple C++ 2D Game Framework
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Inheritance diagram for Mountain::Vignette:
Collaboration diagram for Mountain::Vignette:Public Member Functions | |
| MOUNTAIN_API void | LoadResources () override |
| MOUNTAIN_API void | SetStrength (float_t newStrength) const |
Public Member Functions inherited from Mountain::Effect | |
| MOUNTAIN_API void | Apply (Vector2i textureSize, bool_t synchronizeImageData) const |
| Applies this effect to the bound images. More... | |
Additional Inherited Members | |
Public Attributes inherited from Mountain::Effect | |
| List< ImageBinding > | imageBindings |
Protected Attributes inherited from Mountain::Effect | |
| Pointer< ComputeShader > | m_ComputeShader |
Definition at line 42 of file effect.hpp.