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| InputManager (KeyboardConfig &keyboard_config, JoystickConfig &joystick_config) |
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void | process_event (const SDL_Event &event) |
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void | update () |
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void | reset () |
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void | use_game_controller (bool v) |
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bool | use_game_controller () const |
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const Controller & | get_controller (int player_id=0) const |
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Controller & | get_controller (int player_id=0) |
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int | get_num_users () const |
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void | push_user () |
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void | pop_user () |
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void | on_player_removed (int player_id) |
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bool | has_corresponsing_controller (int player_id) const |
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class | KeyboardMenu |
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class | JoystickMenu |
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The documentation for this class was generated from the following files: