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void | event (const SDL_Event &event) |
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void | process_input (const Controller &controller) |
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void | refresh () |
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void | draw (DrawingContext &context) |
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void | set_dialog (std::unique_ptr< Dialog > dialog) |
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void | set_notification (std::unique_ptr< Notification > notification) |
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void | set_menu (int id, bool skip_transition=false) |
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void | set_menu (std::unique_ptr< Menu > menu, bool skip_transition=false) |
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void | push_menu (int id, bool skip_transition=false) |
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void | push_menu (std::unique_ptr< Menu > menu, bool skip_transition=false) |
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void | pop_menu (bool skip_transition=false) |
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void | clear_menu_stack (bool skip_transition=false) |
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void | on_window_resize () |
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bool | is_active () const |
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bool | has_dialog () const |
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Menu * | current_menu () const |
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Menu * | previous_menu () const |
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The documentation for this class was generated from the following files: